// African Boy Winning East African Trophy
// Creating the background
ctx.fillStyle = "#FFE600"; // yellow color
ctx.fillRect(0, 0, 512, 512);
// Drawing the African boy
ctx.beginPath();
ctx.arc(256, 256, 150, 0, 2 * Math.PI); // head
ctx.fillStyle = "#8B4513"; // brown color
ctx.fill();
// Drawing the boy's body
ctx.beginPath();
ctx.moveTo(256, 406); // starting point for body
ctx.lineTo(156, 256); // left arm
ctx.lineTo(356, 256); // right arm
ctx.closePath();
ctx.fillStyle = "#8B4513"; // brown color
ctx.fill();
// Drawing the trophy
ctx.beginPath();
ctx.moveTo(256, 40); // starting point for trophy top
ctx.lineTo(150, 200); // left side of trophy
ctx.lineTo(362, 200); // right side of trophy
ctx.closePath();
ctx.fillStyle = "#FFD700"; // gold color
ctx.fill();
// Drawing the trophy handles
ctx.beginPath();
ctx.arc(180, 200, 20, 0, 2 * Math.PI); // left handle
ctx.arc(332, 200, 20, 0, 2 * Math.PI); // right handle
ctx.fillStyle = "#FFD700"; // gold color
ctx.fill();
// Adding details to the trophy
ctx.font = "bold 30px Arial"; // trophy text font
ctx.fillStyle = "#FF4500"; // orange color
ctx.fillText("1st", 245, 215); // trophy text
// Adding the boy's face details
ctx.beginPath();
ctx.arc(230, 240, 15, 0, Math.PI, true); // left eye
ctx.arc(282, 240, 15, 0, Math.PI, true); // right eye
ctx.moveTo(230, 280); // starting point for mouth
ctx.lineTo(282, 280); // ending point for mouth
ctx.lineWidth = 3;
ctx.strokeStyle = "#000000"; // black color
ctx.stroke();
// Adding the boy's hair
ctx.beginPath();
ctx.arc(256, 170, 120, 0, Math.PI, false); // hair
ctx.fillStyle = "#000000"; // black color
ctx.fill();
// Adding the boy's eyebrows
ctx.beginPath();
ctx.moveTo(205, 220); // starting point for left eyebrow
ctx.lineTo(230, 230); // ending point for left eyebrow
ctx.moveTo(282, 230); // starting point for right eyebrow
ctx.lineTo(307, 220); // ending point for right eyebrow
ctx.lineWidth = 3;
ctx.strokeStyle = "#000000"; // black color
ctx.stroke();
// Adding the boy's nose
ctx.beginPath();
ctx.moveTo(256, 250); // starting point for nose
ctx.lineTo(240, 270); // left side of nose
ctx.lineTo(256, 270); // bridge of nose
ctx.lineTo(272, 270); // right side of nose
ctx.lineWidth = 3;
ctx.strokeStyle = "#000000"; // black color
ctx.stroke();
// Adding the boy's East African flag
ctx.beginPath();
ctx.moveTo(256, 160); // starting point for flag pole
ctx.lineTo(256, 100); // top of flag pole
ctx.lineWidth = 6;
ctx.strokeStyle = "#000000"; // black color
ctx.stroke();
// Drawing the East African flag
ctx.beginPath();
ctx.moveTo(256, 100); // starting point for flag
ctx.lineTo(250, 120); // top left corner of flag
ctx.lineTo(270, 120); // top right corner of flag
ctx.lineTo(260, 140); // bottom of flag
ctx.closePath();
ctx.fillStyle = "#FF0000"; // red color
ctx.fill();
// Drawing the boy's hands
ctx.beginPath();
ctx.arc(156, 256, 40, 0, 2 * Math.PI); // left hand
ctx.arc(356, 256, 40, 0, 2 * Math.PI); // right hand
ctx.fillStyle = "#F5DEB3"; // wheat color
ctx.fill();
// Adding excitement to the boy's face
ctx.beginPath();
ctx.arc(230, 235, 5, 0, 2 * Math.PI); // left pupil
ctx.arc(282, 235, 5, 0, 2 * Math.PI); // right pupil
ctx.fillStyle = "#000000"; // black color
ctx.fill();
// Adding the boy's smile
ctx.beginPath();
ctx.arc(256, 285, 35, 0, Math.PI, false); // smile
ctx.strokeStyle = "#000000"; // black color
ctx.stroke();
// Adding the trophy base
ctx.beginPath();
ctx.arc(256, 430, 90, 0, 2 * Math.PI); // base of trophy
ctx.fillStyle = "#FFD700"; // gold color
ctx.fill();
// Adding the boy's legs
ctx.beginPath();
ctx.moveTo(256, 406); // starting point for legs
ctx.lineTo(180, 506); // left leg
ctx.lineTo(332, 506); // right leg
ctx.closePath();
ctx.fillStyle = "#000000"; // black color
ctx.fill();
// Adding the boy's shoes
ctx.beginPath();
ctx.arc(180, 506, 30, 0, 2 * Math.PI); // left shoe
ctx.arc(332, 506, 30, 0, 2 * Math.PI); // right shoe
ctx.fillStyle = "#000000"; // black color
ctx.fill();
// Adding the finishing touches
ctx.font = "bold 20px Arial"; // text font
ctx.fillStyle = "#000000"; // black color
ctx.fillText("East African Trophy", 180, 480); // trophy text
ctx.fillText("Winner!", 235, 465); // winner text
// Hurray! The African boy wins the East African trophy!
// P.S. Don't forget to celebrate with a dance! π
These are recent AI images made by the community! These may use any AI model including DALL-E 3, Flux, Stable Diffusion, GPT-4, o1, and more and may be anything from simple animated SVGs to PNGs.
DrawGPT is a an AI art generator that uses GPT-4, o1, o3, DALL-E 3, Gemini 2.0, Imagegen 3.0, Flux, Stable Diffusion, and Custom GPTs, ChatGPT, and other large language models to generate new images from text prompts.
This does not require access to premium AI model subscriptions, it is able to be used by anyone with an internet connection and tokens. This allows everyone to get access to the very best AI art generation technology.
Artificial intelligence may create strange or unusual images. It is being used to generated images for advertising, entertainment, gaming, marketing, and fun right now!
Because Draw GPT has access to do many models we assume the model providers have followed best practices when attributing or utilizing data and images in the training data.
Yes! You can use the images for commercial purposes! And so can Draw GPT.
DrawGPT can draw anything you can think of and more! Just type your text prompt in to the textbox exactly like ChatGPT and see what the AI gives you! Seriously, you can get GPT to draw just about anything for you that you can type in the box.
DrawGPT creates images in PNG, SVG, and Javascript format for download and use. This is different than other AI art projects that only create images in PNG format; being able to get a scene graph via Javascript draw commands is a unique feature of this project and getting any AI art in SVG vector format is unique to DrawGPT.
Many people use this to generate quick art for simple projects, video game assets, new business logos, and more. It is also used to generate images for advertising, entertainment, gaming, marketing, creating art for ads and blog posts with AI and fun.
Want to learn more about DrawGPT, the types of possible image renders, and how to use DrawGPT in your next project as a developer?
Check out our AI image generation API!
DrawGPT is runs on an AI that has never actually "seen" an image as embodied AI in its life!
This method of drawing images using raw code is not a great way to draw complex images with lots of structure. It may be able to make photograph quality artwork and professional illustrations with AI but it can fail when using certain types of typography.
Yes and no. Same same but different.
ChatGPT runs on the same model that this project uses, so this is like using ChatGPT to generate images, but it is a different instance of the model. This means that the AI is not precisly the same but it is the same quality AI, image generation AI, large language model, and overall AI art that ChatGPT is using and that Chat GPT can draw.
What is the difference? ChatGPT is specifically wired up to be conversational and track a conversation thread across multiple user prompts. Images in ChatGPT using DALL-E 3 are not saved to the Intenet and made available publicly.
In comparison DrawGPT does not remember things from prompt to prompt, each image is a unique image that does not reference any of the images or prompts previously supplied.
You can do what you want it's your party.
We humbly ask that you backlink to DrawGPT if you do use our images in any promotion or commercial ways, but it is not required.
At the moment all images & Javascript code generated by this tool under the CC0 License with outrageous added term that the license can be revoked or retroactively changed at any time without warning for any image.
Yes! You can use the images for commercial purposes! And so can DrawGPT.
Images & prompts may be made made public.
Depending on the situation the prompts themselves are stored internally for research purposes.
Employees at OpenAI and DrawGPT have access to any prompts you submit.
DO NOT SUBMIT PERSONAL INFORMATION.