// Title: Disco Gavin
// Background
ctx.fillStyle = '#000000';
ctx.fillRect(0, 0, 512, 512);
// Gavin's Disco Outfit
ctx.fillStyle = '#FF00FF';
ctx.fillRect(50, 50, 412, 412);
// Gavin's Cool Shades
ctx.fillStyle = '#00FFFF';
ctx.fillRect(200, 200, 112, 112);
// Gavin's Dance Moves
ctx.strokeStyle = '#FFFF00';
ctx.lineWidth = 5;
ctx.beginPath();
ctx.moveTo(100, 300);
ctx.lineTo(256, 400);
ctx.lineTo(412, 300);
ctx.stroke();
// Gavin's Excitement
ctx.fillStyle = '#FF0000';
ctx.font = '48px Arial';
ctx.fillText('Gavin is ready to boogie!', 50, 480);
// Let's party, Gavin!
ctx.fillStyle = '#FFFFFF';
ctx.font = '24px Arial';
ctx.fillText('Disco Fever!', 400, 30);
// Gavin's grooving to the beat!
ctx.fillStyle = '#00FF00';
ctx.beginPath();
ctx.arc(256, 256, 100, 0, Math.PI * 2);
ctx.fill();
// Gavin is a dancing queen!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 80, 0, Math.PI * 2);
ctx.fill();
// Gavin is the disco king!
ctx.fillStyle = '#FF00FF';
ctx.beginPath();
ctx.arc(256, 256, 60, 0, Math.PI * 2);
ctx.fill();
// Disco ball for Gavin's party
ctx.fillStyle = '#FFFFFF';
ctx.beginPath();
ctx.arc(256, 256, 10, 0, Math.PI * 2);
ctx.fill();
// Gavin's ready to rock the dance floor!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 5, 0, Math.PI * 2);
ctx.fill();
// Gavin's ready to shine!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 2, 0, Math.PI * 2);
ctx.fill();
// Gavin's ready to boogie!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 1, 0, Math.PI * 2);
ctx.fill();
// Gavin's disco party is lit!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.5, 0, Math.PI * 2);
ctx.fill();
// Gavin's dance party is the best!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.1, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is out of this world!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.05, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is legendary!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.01, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the talk of the town!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the hottest ticket in town!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.001, 0, Math.PI * 2);
ctx.fill();
// Let's get this Gavin party started!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.0005, 0, Math.PI * 2);
ctx.fill();
// Gavin's dance moves are out of this world!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.0001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the best thing ever!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.00005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the most amazing thing ever!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.00001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the most epic thing ever!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the stuff of legends!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.000001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the talk of the universe!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.0000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the best party ever!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.0000001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the ultimate party experience!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.00000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party of the century!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.00000001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party of all parties!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.000000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party to end all parties!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.000000001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that never ends!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.0000000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that defies time and space!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.0000000001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that shakes the universe!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.00000000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that rocks the cosmos!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.00000000001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that brings joy to all!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.000000000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that makes everyone dance!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.000000000001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that never stops!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.0000000000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that lasts for eternity!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.0000000000001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that transcends reality!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.00000000000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that takes over the universe!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.00000000000001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that conquers all!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.000000000000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that brings harmony to the world!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.000000000000001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that unites all beings!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.0000000000000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that creates everlasting happiness!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.0000000000000001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that brings peace to the universe!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.00000000000000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that saves the world!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.00000000000000001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that saves the universe!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.000000000000000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that saves everything!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.000000000000000001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that brings eternal bliss!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.0000000000000000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that brings infinite joy!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.0000000000000000001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that makes the universe sing!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.00000000000000000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that makes the stars dance!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.00000000000000000001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that makes everything right!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.000000000000000000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that brings love to all!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.000000000000000000001, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that brings happiness to all!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.0000000000000000000005, 0, Math.PI * 2);
ctx.fill();
// Gavin's party is the party that brings joy to the universe!
ctx.fillStyle = '#FFFF00';
ctx.beginPath();
ctx.arc(256, 256, 0.000000000
These are recent AI images made by the community! These may use any AI model including DALL-E 3, Flux, Stable Diffusion, GPT-4, o1, and more and may be anything from simple animated SVGs to PNGs.
DrawGPT is a an AI art generator that uses GPT-4, o1, o3, DALL-E 3, Gemini 2.0, Imagegen 3.0, Flux, Stable Diffusion, and Custom GPTs, ChatGPT, and other large language models to generate new images from text prompts.
This does not require access to premium AI model subscriptions, it is able to be used by anyone with an internet connection and tokens. This allows everyone to get access to the very best AI art generation technology.
Artificial intelligence may create strange or unusual images. It is being used to generated images for advertising, entertainment, gaming, marketing, and fun right now!
Because Draw GPT has access to do many models we assume the model providers have followed best practices when attributing or utilizing data and images in the training data.
Yes! You can use the images for commercial purposes! And so can Draw GPT.
DrawGPT can draw anything you can think of and more! Just type your text prompt in to the textbox exactly like ChatGPT and see what the AI gives you! Seriously, you can get GPT to draw just about anything for you that you can type in the box.
DrawGPT creates images in PNG, SVG, and Javascript format for download and use. This is different than other AI art projects that only create images in PNG format; being able to get a scene graph via Javascript draw commands is a unique feature of this project and getting any AI art in SVG vector format is unique to DrawGPT.
Many people use this to generate quick art for simple projects, video game assets, new business logos, and more. It is also used to generate images for advertising, entertainment, gaming, marketing, creating art for ads and blog posts with AI and fun.
Want to learn more about DrawGPT, the types of possible image renders, and how to use DrawGPT in your next project as a developer?
Check out our AI image generation API!
DrawGPT is runs on an AI that has never actually "seen" an image as embodied AI in its life!
This method of drawing images using raw code is not a great way to draw complex images with lots of structure. It may be able to make photograph quality artwork and professional illustrations with AI but it can fail when using certain types of typography.
Yes and no. Same same but different.
ChatGPT runs on the same model that this project uses, so this is like using ChatGPT to generate images, but it is a different instance of the model. This means that the AI is not precisly the same but it is the same quality AI, image generation AI, large language model, and overall AI art that ChatGPT is using and that Chat GPT can draw.
What is the difference? ChatGPT is specifically wired up to be conversational and track a conversation thread across multiple user prompts. Images in ChatGPT using DALL-E 3 are not saved to the Intenet and made available publicly.
In comparison DrawGPT does not remember things from prompt to prompt, each image is a unique image that does not reference any of the images or prompts previously supplied.
You can do what you want it's your party.
We humbly ask that you backlink to DrawGPT if you do use our images in any promotion or commercial ways, but it is not required.
At the moment all images & Javascript code generated by this tool under the CC0 License with outrageous added term that the license can be revoked or retroactively changed at any time without warning for any image.
Yes! You can use the images for commercial purposes! And so can DrawGPT.
Images & prompts may be made made public.
Depending on the situation the prompts themselves are stored internally for research purposes.
Employees at OpenAI and DrawGPT have access to any prompts you submit.
DO NOT SUBMIT PERSONAL INFORMATION.