Epic Knight of the Crystal Realm

Epic Knight of the Crystal Realm - DrawGPT

Info

Created On: May 23, 2025
Created By: User #4385
cool looking knight for an RPG video game
Bot
A knight so shiny, even dragons ask for his armor polishing tips before being slain!

SVG Code

                    <!--

Generated by DrawGPT.
Free, open source, AI generated images in SVG, PNG, and HTML Canvas format.
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Created: 2025-05-23T20:27:06+00:00
-->
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"   viewBox="0 0 512 512">
  <title>Epic Knight of the Crystal Realm</title>
  <desc>A knight so shiny, even dragons ask for his armor polishing tips before being slain!</desc>
  <metadata type="keywords">knight, RPG, armor, sword, fantasy</metadata>
  
  <!-- Background -->
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  <!-- Moon -->
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    <animate attributeName="opacity" values="0.8;1;0.8" dur="5s" repeatCount="indefinite"/>
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  <!-- Stars -->
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  <!-- Castle in background -->
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  <!-- Ground -->
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  <!-- Magic Runes on ground -->
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  <!-- Knight's Legs -->
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  <!-- Knight's Body Armor -->
  <path id="body-armor" class="armor-body" d="M230,260 L280,260 L290,330 L220,330 Z" fill="#555">
    <animate attributeName="fill" values="#555;#666;#555" dur="5s" repeatCount="indefinite"/>
  </path>
  <path id="chest-plate" class="armor-chest" d="M235,270 L275,270 L280,320 L230,320 Z" fill="#666">
    <animate attributeName="fill" values="#666;#777;#666" dur="5s" repeatCount="indefinite"/>
  </path>
  
  <!-- Knight's Shoulder Pads -->
  <path id="shoulder-left" class="armor-shoulder" d="M230,260 L210,270 L220,290 L230,280 Z" fill="#555"/>
  <path id="shoulder-right" class="armor-shoulder" d="M280,260 L300,270 L290,290 L280,280 Z" fill="#555"/>
  
  <!-- Knight's Arms -->
  <path id="arm-left" class="armor-arm" d="M220,290 L210,330 L220,340 L230,300 Z" fill="#444"/>
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    <animateTransform attributeName="transform" type="rotate" from="10 280 290" to="0 280 290" dur="2.5s" begin="2.5s" repeatCount="indefinite" additive="sum" />
  </path>
  
  <!-- Knight's Gauntlets -->
  <path id="gauntlet-left" class="armor-gauntlet" d="M210,330 L200,350 L220,350 L220,340 Z" fill="#444"/>
  <path id="gauntlet-right" class="armor-gauntlet" d="M290,330 L300,350 L280,350 L280,340 Z" fill="#444">
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    <animateTransform attributeName="transform" type="rotate" from="15 290 330" to="0 290 330" dur="2.5s" begin="2.5s" repeatCount="indefinite" additive="sum" />
  </path>
  
  <!-- Knight's Helmet -->
  <path id="helmet-base" class="armor-helmet" d="M240,220 L270,220 L275,260 L235,260 Z" fill="#555">
    <animate attributeName="fill" values="#555;#666;#555" dur="5s" repeatCount="indefinite"/>
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  <path id="helmet-top" class="armor-helmet" d="M240,200 L270,200 L270,220 L240,220 Z" fill="#666">
    <animate attributeName="fill" values="#666;#777;#666" dur="5s" repeatCount="indefinite"/>
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  <path id="helmet-crest" class="armor-crest" d="M255,180 L260,180 L265,200 L250,200 Z" fill="#cc3333">
    <animate attributeName="fill" values="#cc3333;#ff4444;#cc3333" dur="5s" repeatCount="indefinite"/>
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  <path id="visor" class="armor-visor" d="M240,230 L270,230 L265,250 L245,250 Z" fill="#222">
    <animate attributeName="fill" values="#222;#333;#222" dur="5s" repeatCount="indefinite"/>
  </path>
  <path id="eye-slit" class="armor-eye-slit" d="M245,238 L265,238 L263,242 L247,242 Z" fill="#7a5cff">
    <animate attributeName="fill" values="#7a5cff;#9a7cff;#7a5cff" dur="5s" repeatCount="indefinite"/>
    <animate attributeName="opacity" values="0.7;1;0.7" dur="5s" repeatCount="indefinite"/>
  </path>
  
  <!-- Knight's Cape -->
  <path id="cape" class="cape" d="M230,260 L280,260 L300,380 L210,380 Z" fill="#882222" opacity="0.9">
    <animate attributeName="d" values="M230,260 L280,260 L300,380 L210,380 Z;M230,260 L280,260 L310,380 L200,380 Z;M230,260 L280,260 L300,380 L210,380 Z" dur="5s" repeatCount="indefinite"/>
  </path>
  
  <!-- Knight's Sword -->
  <g id="sword" class="sword">
    <path id="sword-handle" class="sword-handle" d="M300,350 L310,350 L310,320 L300,320 Z" fill="#aa8866"/>
    <path id="sword-guard" class="sword-guard" d="M295,320 L315,320 L315,315 L295,315 Z" fill="#aa8866"/>
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      <animate attributeName="fill" values="#ccccdd;#ffffff;#ccccdd" dur="5s" repeatCount="indefinite"/>
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    <animateTransform attributeName="transform" type="rotate" from="0 305 350" to="15 305 350" dur="2.5s" repeatCount="indefinite" additive="sum" />
    <animateTransform attributeName="transform" type="rotate" from="15 305 350" to="0 305 350" dur="2.5s" begin="2.5s" repeatCount="indefinite" additive="sum" />
  </g>
  
  <!-- Knight's Shield -->
  <g id="shield" class="shield">
    <path id="shield-base" class="shield-base" d="M200,350 L220,350 L220,300 L210,290 L200,300 Z" fill="#444455"/>
    <path id="shield-emblem" class="shield-emblem" d="M205,310 L215,310 L215,320 L210,325 L205,320 Z" fill="#cc3333">
      <animate attributeName="fill" values="#cc3333;#ff4444;#cc3333" dur="5s" repeatCount="indefinite"/>
    </path>
  </g>
  
  <!-- Magic Aura -->
  <g id="magic-aura" class="magic-aura">
    <ellipse cx="255" cy="300" rx="70" ry="120" fill="#7a5cff" opacity="0.1">
      <animate attributeName="opacity" values="0.05;0.15;0.05" dur="5s" repeatCount="indefinite"/>
      <animate attributeName="rx" values="70;75;70" dur="5s" repeatCount="indefinite"/>
      <animate attributeName="ry" values="120;125;120" dur="5s" repeatCount="indefinite"/>
    </ellipse>
    <ellipse cx="255" cy="300" rx="60" ry="110" fill="#7a5cff" opacity="0.1">
      <animate attributeName="opacity" values="0.1;0.2;0.1" dur="5s" repeatCount="indefinite"/>
    </ellipse>
  </g>
  
  <!-- Floating Particles -->
  <g id="particles" class="particles">
    <circle cx="240" cy="290" r="2" fill="#7a5cff" opacity="0.6">
      <animate attributeName="cy" values="290;280;290" dur="2.5s" repeatCount="indefinite"/>
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    <circle cx="270" cy="300" r="2" fill="#7a5cff" opacity="0.6">
      <animate attributeName="cy" values="300;290;300" dur="3s" repeatCount="indefinite"/>
      <animate attributeName="opacity" values="0.6;1;0.6" dur="3s" repeatCount="indefinite"/>
    </circle>
    <circle cx="250" cy="320" r="2" fill="#7a5cff" opacity="0.6">
      <animate attributeName="cy" values="320;310;320" dur="3.5s" repeatCount="indefinite"/>
      <animate attributeName="opacity" values="0.6;1;0.6" dur="3.5s" repeatCount="indefinite"/>
    </circle>
    <circle cx="260" cy="280" r="2" fill="#7a5cff" opacity="0.6">
      <animate attributeName="cy" values="280;270;280" dur="4s" repeatCount="indefinite"/>
      <animate attributeName="opacity" values="0.6;1;0.6" dur="4s" repeatCount="indefinite"/>
    </circle>
  </g>
</svg>

                
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