<!--
Generated by DrawGPT.
Free, open source, AI generated images in SVG, PNG, and HTML Canvas format.
https://drawgpt.ai
Created: 2025-05-22T17:27:17+00:00
-->
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 0 512 512">
<title>Valiant Knight: Guardian of the Realm</title>
<desc>A knight so cool, even dragons ask for his autograph before being slain. His armor has more polish than a politician's speech!</desc>
<metadata type="keywords">knight, armor, sword, shield, RPG</metadata>
<!-- Background gradient -->
<defs>
<radialGradient id="backgroundGrad" cx="50%" cy="50%" r="70%" fx="50%" fy="50%">
<stop offset="0%" stop-color="#3a3a4c" stop-opacity="0.2"/>
<stop offset="100%" stop-color="#1a1a2e" stop-opacity="0.7"/>
</radialGradient>
<!-- Metallic effect for armor -->
<linearGradient id="metalGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#d8d8d8"/>
<stop offset="45%" stop-color="#b0b0b0"/>
<stop offset="55%" stop-color="#909090"/>
<stop offset="100%" stop-color="#707070"/>
</linearGradient>
<!-- Gold trim -->
<linearGradient id="goldGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#ffd700"/>
<stop offset="50%" stop-color="#b8860b"/>
<stop offset="100%" stop-color="#daa520"/>
</linearGradient>
<!-- Red cape -->
<linearGradient id="capeGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#8b0000"/>
<stop offset="50%" stop-color="#b22222"/>
<stop offset="100%" stop-color="#800000"/>
</linearGradient>
<!-- Leather parts -->
<linearGradient id="leatherGrad" x1="0%" y1="0%" x2="100%" y2="100%">
<stop offset="0%" stop-color="#8b4513"/>
<stop offset="50%" stop-color="#a0522d"/>
<stop offset="100%" stop-color="#cd853f"/>
</linearGradient>
<!-- Sword glow -->
<filter id="swordGlow" x="-20%" y="-20%" width="140%" height="140%">
<feGaussianBlur stdDeviation="2" result="blur"/>
<feComposite in="SourceGraphic" in2="blur" operator="over"/>
</filter>
<!-- Shield emblem -->
<pattern id="emblemPattern" x="0" y="0" width="40" height="40" patternUnits="userSpaceOnUse">
<path d="M0,20 L40,20 M20,0 L20,40" stroke="#daa520" stroke-width="2"/>
<circle cx="20" cy="20" r="8" fill="#daa520"/>
</pattern>
</defs>
<!-- Subtle background -->
<rect id="background" class="background" x="0" y="0" width="512" height="512" fill="url(#backgroundGrad)" opacity="0.5"/>
<!-- Cape -->
<path id="cape-back" class="cape" d="M256,140 C220,140 200,170 190,190 C180,210 170,300 160,380 C155,420 170,450 190,470 C210,490 240,500 256,500 C272,500 302,490 322,470 C342,450 357,420 352,380 C342,300 332,210 322,190 C312,170 292,140 256,140 Z" fill="url(#capeGrad)"/>
<!-- Cape animation -->
<animateTransform xlink:href="#cape-back" attributeName="transform" type="skewX" values="0;2;0;-2;0" dur="5s" repeatCount="indefinite"/>
<!-- Legs -->
<path id="right-leg" class="armor-leg" d="M226,350 C226,350 220,400 220,430 C220,460 230,480 240,490 C250,500 260,500 260,500 L270,500 C270,500 260,460 260,430 C260,400 260,350 260,350 Z" fill="url(#metalGrad)"/>
<path id="left-leg" class="armor-leg" d="M286,350 C286,350 292,400 292,430 C292,460 282,480 272,490 C262,500 252,500 252,500 L242,500 C242,500 252,460 252,430 C252,400 252,350 252,350 Z" fill="url(#metalGrad)"/>
<!-- Boots -->
<path id="right-boot" class="armor-boot" d="M220,460 C220,460 220,480 230,490 C240,500 260,500 260,500 L270,500 C270,500 275,490 275,480 C275,470 270,460 270,460 Z" fill="url(#leatherGrad)"/>
<path id="left-boot" class="armor-boot" d="M292,460 C292,460 292,480 282,490 C272,500 252,500 252,500 L242,500 C242,500 237,490 237,480 C237,470 242,460 242,460 Z" fill="url(#leatherGrad)"/>
<!-- Torso armor -->
<path id="torso" class="armor-torso" d="M226,200 C226,200 220,250 220,280 C220,310 230,350 256,350 C282,350 292,310 292,280 C292,250 286,200 286,200 C286,200 270,190 256,190 C242,190 226,200 226,200 Z" fill="url(#metalGrad)"/>
<!-- Chest plate details -->
<path id="chest-detail" class="armor-detail" d="M256,200 C246,210 240,220 240,230 C240,240 246,250 256,250 C266,250 272,240 272,230 C272,220 266,210 256,200 Z" fill="url(#goldGrad)"/>
<path id="chest-lines" class="armor-detail" d="M240,210 L272,210 M240,220 L272,220 M240,230 L272,230 M240,240 L272,240" stroke="url(#goldGrad)" stroke-width="1"/>
<!-- Belt -->
<rect id="belt" class="belt" x="226" y="280" width="60" height="10" fill="url(#leatherGrad)"/>
<rect id="belt-buckle" class="belt-buckle" x="246" y="280" width="20" height="10" fill="url(#goldGrad)"/>
<!-- Arms -->
<path id="right-arm" class="armor-arm" d="M226,200 C226,200 200,210 190,230 C180,250 175,270 170,290 C165,310 160,330 170,340" fill="url(#metalGrad)"/>
<path id="left-arm" class="armor-arm" d="M286,200 C286,200 312,210 322,230 C332,250 337,270 342,290 C347,310 352,330 342,340" fill="url(#metalGrad)"/>
<!-- Gauntlets -->
<path id="right-gauntlet" class="armor-gauntlet" d="M170,320 C170,320 160,330 160,340 C160,350 170,360 180,360 C190,360 200,350 200,340 C200,330 190,320 190,320 Z" fill="url(#metalGrad)"/>
<path id="left-gauntlet" class="armor-gauntlet" d="M342,320 C342,320 352,330 352,340 C352,350 342,360 332,360 C322,360 312,350 312,340 C312,330 322,320 322,320 Z" fill="url(#metalGrad)"/>
<!-- Shield -->
<path id="shield" class="shield" d="M180,280 C180,280 160,290 150,310 C140,330 140,350 150,370 C160,390 180,400 200,400 C220,400 230,390 230,370 C230,350 220,330 210,310 C200,290 180,280 180,280 Z" fill="url(#metalGrad)"/>
<path id="shield-border" class="shield-border" d="M180,290 C180,290 165,300 155,315 C145,330 145,345 155,365 C165,385 180,395 200,395 C220,395 225,385 225,365 C225,345 215,330 205,315 C195,300 180,290 180,290 Z" fill="none" stroke="url(#goldGrad)" stroke-width="3"/>
<path id="shield-emblem" class="shield-emblem" d="M180,310 L220,310 L220,350 L200,370 L180,350 Z" fill="url(#emblemPattern)"/>
<!-- Shield animation -->
<animateTransform xlink:href="#shield" attributeName="transform" type="rotate" values="0 180 340;2 180 340;0 180 340;-2 180 340;0 180 340" dur="5s" repeatCount="indefinite"/>
<animateTransform xlink:href="#shield-border" attributeName="transform" type="rotate" values="0 180 340;2 180 340;0 180 340;-2 180 340;0 180 340" dur="5s" repeatCount="indefinite"/>
<animateTransform xlink:href="#shield-emblem" attributeName="transform" type="rotate" values="0 180 340;2 180 340;0 180 340;-2 180 340;0 180 340" dur="5s" repeatCount="indefinite"/>
<!-- Sword -->
<path id="sword-handle" class="sword-handle" d="M330,340 L350,320 L355,325 L335,345 Z" fill="url(#leatherGrad)"/>
<path id="sword-guard" class="sword-guard" d="M330,340 L335,345 L315,365 L310,360 Z" fill="url(#goldGrad)"/>
<path id="sword-blade" class="sword-blade" d="M310,360 L315,365 L365,415 L370,420 L365,425 L360,420 L310,370 L305,365 Z" fill="url(#metalGrad)" filter="url(#swordGlow)"/>
<!-- Sword animation -->
<animateTransform xlink:href="#sword-handle" attributeName="transform" type="rotate" values="0 330 340;5 330 340;0 330 340;-5 330 340;0 330 340" dur="5s" repeatCount="indefinite"/>
<animateTransform xlink:href="#sword-guard" attributeName="transform" type="rotate" values="0 330 340;5 330 340;0 330 340;-5 330 340;0 330 340" dur="5s" repeatCount="indefinite"/>
<animateTransform xlink:href="#sword-blade" attributeName="transform" type="rotate" values="0 330 340;5 330 340;0 330 340;-5 330 340;0 330 340" dur="5s" repeatCount="indefinite"/>
<!-- Helmet -->
<path id="helmet-base" class="helmet" d="M226,140 C226,140 236,120 256,120 C276,120 286,140 286,140 C286,140 296,150 296,160 C296,170 286,180 286,180 C286,180 276,190 256,190 C236,190 226,180 226,180 C226,180 216,170 216,160 C216,150 226,140 226,140 Z" fill="url(#metalGrad)"/>
<path id="helmet-visor" class="helmet-visor" d="M226,160 C226,160 236,150 256,150 C276,150 286,160 286,160 C286,160 276,180 256,180 C236,180 226,160 226,160 Z" fill="#000" opacity="0.7"/>
<path id="helmet-detail" class="helmet-detail" d="M256,120 C256,120 246,110 246,100 C246,90 256,80 256,80 C256,80 266,90 266,100 C266,110 256,120 256,120 Z" fill="url(#goldGrad)"/>
<!-- Helmet plume -->
<path id="helmet-plume" class="helmet-plume" d="M256,100 C256,100 266,90 276,80 C286,70 296,50 296,40 C296,30 286,20 286,20 C286,20 276,30 266,40 C256,50 246,70 246,80 C246,90 256,100 256,100 Z" fill="#b22222"/>
<!-- Helmet plume animation -->
<animateTransform xlink:href="#helmet-plume" attributeName="transform" type="skewX" values="0;5;0;-5;0" dur="5s" repeatCount="indefinite"/>
<!-- Cape front parts -->
<path id="cape-front-right" class="cape" d="M226,200 C226,200 216,220 210,250 C204,280 200,320 200,350 L210,350 C210,320 215,280 220,250 C225,220 230,200 230,200 Z" fill="url(#capeGrad)"/>
<path id="cape-front-left" class="cape" d="M286,200 C286,200 296,220 302,250 C308,280 312,320 312,350 L302,350 C302,320 297,280 292,250 C287,220 282,200 282,200 Z" fill="url(#capeGrad)"/>
<!-- Cape front animation -->
<animateTransform xlink:href="#cape-front-right" attributeName="transform" type="skewX" values="0;3;0;-3;0" dur="5s" repeatCount="indefinite"/>
<animateTransform xlink:href="#cape-front-left" attributeName="transform" type="skewX" values="0;-3;0;3;0" dur="5s" repeatCount="indefinite"/>
<!-- Glowing eyes effect -->
<circle id="right-eye" class="eye" cx="240" cy="165" r="3" fill="#00bfff">
<animate attributeName="opacity" values="0.7;1;0.7" dur="5s" repeatCount="indefinite"/>
</circle>
<circle id="left-eye" class="eye" cx="272" cy="165" r="3" fill="#00bfff">
<animate attributeName="opacity" values="0.7;1;0.7" dur="5s" repeatCount="indefinite"/>
</circle>
<!-- Sword glow animation -->
<animate xlink:href="#swordGlow" attributeName="stdDeviation" values="2;3;2" dur="5s" repeatCount="indefinite"/>
</svg>
These are recent AI images made by the community! These may use any AI model including DALL-E 3, Flux, Stable Diffusion, GPT-4, o1, and more and may be anything from simple animated SVGs to PNGs.
DrawGPT is a an AI art generator that uses GPT-4, o1, o3, DALL-E 3, Gemini 2.0, Imagegen 3.0, Flux, Stable Diffusion, and Custom GPTs, ChatGPT, and other large language models to generate new images from text prompts.
This does not require access to premium AI model subscriptions, it is able to be used by anyone with an internet connection and tokens. This allows everyone to get access to the very best AI art generation technology.
Artificial intelligence may create strange or unusual images. It is being used to generated images for advertising, entertainment, gaming, marketing, and fun right now!
Because Draw GPT has access to do many models we assume the model providers have followed best practices when attributing or utilizing data and images in the training data.
Yes! You can use the images for commercial purposes! And so can Draw GPT.
DrawGPT can draw anything you can think of and more! Just type your text prompt in to the textbox exactly like ChatGPT and see what the AI gives you! Seriously, you can get GPT to draw just about anything for you that you can type in the box.
DrawGPT creates images in PNG, SVG, and Javascript format for download and use. This is different than other AI art projects that only create images in PNG format; being able to get a scene graph via Javascript draw commands is a unique feature of this project and getting any AI art in SVG vector format is unique to DrawGPT.
Many people use this to generate quick art for simple projects, video game assets, new business logos, and more. It is also used to generate images for advertising, entertainment, gaming, marketing, creating art for ads and blog posts with AI and fun.
Want to learn more about DrawGPT, the types of possible image renders, and how to use DrawGPT in your next project as a developer?
Check out our AI image generation API!
DrawGPT is runs on an AI that has never actually "seen" an image as embodied AI in its life!
This method of drawing images using raw code is not a great way to draw complex images with lots of structure. It may be able to make photograph quality artwork and professional illustrations with AI but it can fail when using certain types of typography.
Yes and no. Same same but different.
ChatGPT runs on the same model that this project uses, so this is like using ChatGPT to generate images, but it is a different instance of the model. This means that the AI is not precisly the same but it is the same quality AI, image generation AI, large language model, and overall AI art that ChatGPT is using and that Chat GPT can draw.
What is the difference? ChatGPT is specifically wired up to be conversational and track a conversation thread across multiple user prompts. Images in ChatGPT using DALL-E 3 are not saved to the Intenet and made available publicly.
In comparison DrawGPT does not remember things from prompt to prompt, each image is a unique image that does not reference any of the images or prompts previously supplied.
You can do what you want it's your party.
We humbly ask that you backlink to DrawGPT if you do use our images in any promotion or commercial ways, but it is not required.
At the moment all images & Javascript code generated by this tool under the CC0 License with outrageous added term that the license can be revoked or retroactively changed at any time without warning for any image.
Yes! You can use the images for commercial purposes! And so can DrawGPT.
Images & prompts may be made made public.
Depending on the situation the prompts themselves are stored internally for research purposes.
Employees at OpenAI and DrawGPT have access to any prompts you submit.
DO NOT SUBMIT PERSONAL INFORMATION.