Bike Adventure Story

Bike Adventure Story A looping 10-frame adventure: a boy rides his bike, gets a puncture in the rain, and ends with an ice cream treat!

Info

Created On: February 13, 2025
Created By: User #0
ten simple drawings showing a boy going on his bike, getting a puncture, it starts to rain, he goes home and his mother gives him and ice cream cone
Bot
A looping 10-frame adventure: a boy rides his bike, gets a puncture in the rain, and ends with an ice cream treat!

AI

Make: openai
Model:

SVG Code

                    <!--

Generated by DrawGPT.
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Created: 2025-02-27T18:40:45+00:00
-->
<svg id="svg_main" class="scene"   viewBox="0 0 512 512" xmlns="http://www.w3.org/2000/svg">
  <title id="svg_title" class="title">Bike Adventure Story</title>
  <desc id="svg_desc" class="desc">A looping 10-frame adventure: a boy rides his bike, gets a puncture in the rain, and ends with an ice cream treat!</desc>

  <!-- FRAME 1: Boy leaving home on his bike -->
  <g id="frame1" class="frame1" opacity="0">
    <!-- Animation for frame 1 -->
    <set id="frame1_set1" class="anim" attributeName="opacity" to="1" begin="0s;5s" dur="0.5s" fill="freeze" />
    <set id="frame1_set2" class="anim" attributeName="opacity" to="0" begin="0.5s;5.5s" dur="0.001s" fill="freeze" />
    <!-- Background sky and ground -->
    <rect id="frame1_sky" class="background" x="0" y="0" width="512" height="300" fill="skyblue" />
    <rect id="frame1_ground" class="background" x="0" y="300" width="512" height="212" fill="lightgreen" />
    <!-- House on left -->
    <rect id="frame1_house" class="house" x="30" y="220" width="100" height="80" fill="#f4a460" stroke="#8b4513" stroke-width="2" />
    <polygon id="frame1_roof" class="house" points="30,220 80,180 130,220" fill="#cd5c5c" stroke="#8b0000" stroke-width="2" />
    <!-- Tree -->
    <rect id="frame1_tree_trunk" class="tree" x="150" y="250" width="15" height="50" fill="#8b4513" />
    <circle id="frame1_tree_leaves" class="tree" cx="157" cy="240" r="25" fill="forestgreen" />
    <!-- Road -->
    <rect id="frame1_road" class="road" x="0" y="360" width="512" height="30" fill="#696969" />
    <!-- Boy on bike -->
    <!-- Bike wheels -->
    <circle id="frame1_wheel1" class="wheel" cx="280" cy="375" r="15" fill="none" stroke="black" stroke-width="3" />
    <circle id="frame1_wheel2" class="wheel" cx="320" cy="375" r="15" fill="none" stroke="black" stroke-width="3" />
    <!-- Bike frame -->
    <line id="frame1_bike_frame1" class="bike" x1="280" y1="375" x2="310" y2="365" stroke="black" stroke-width="3" />
    <line id="frame1_bike_frame2" class="bike" x1="310" y1="365" x2="320" y2="375" stroke="black" stroke-width="3" />
    <line id="frame1_bike_handle" class="bike" x1="310" y1="365" x2="300" y2="350" stroke="black" stroke-width="3" />
    <!-- Boy body and head -->
    <circle id="frame1_boy_head" class="boy" cx="300" cy="345" r="8" fill="#ffd1a4" stroke="black" stroke-width="1" />
    <line id="frame1_boy_body" class="boy" x1="300" y1="353" x2="300" y2="365" stroke="black" stroke-width="2" />
    <line id="frame1_boy_arm" class="boy" x1="300" y1="360" x2="310" y2="355" stroke="black" stroke-width="2" />
  </g>

  <!-- FRAME 2: Boy riding happily along the road -->
  <g id="frame2" class="frame2" opacity="0">
    <set id="frame2_set1" class="anim" attributeName="opacity" to="1" begin="0.5s;5.5s" dur="0.5s" fill="freeze" />
    <set id="frame2_set2" class="anim" attributeName="opacity" to="0" begin="1s;6s" dur="0.001s" fill="freeze" />
    <rect id="frame2_sky" class="background" x="0" y="0" width="512" height="300" fill="deepskyblue" />
    <rect id="frame2_ground" class="background" x="0" y="300" width="512" height="212" fill="mediumseagreen" />
    <!-- House in distance -->
    <rect id="frame2_house" class="house" x="20" y="230" width="90" height="70" fill="#f4a460" stroke="#8b4513" stroke-width="2" />
    <polygon id="frame2_roof" class="house" points="20,230 65,200 110,230" fill="#cd5c5c" stroke="#8b0000" stroke-width="2" />
    <!-- Road -->
    <rect id="frame2_road" class="road" x="0" y="360" width="512" height="30" fill="#555" />
    <!-- Boy and bike moved rightwards -->
    <circle id="frame2_wheel1" class="wheel" cx="320" cy="375" r="15" fill="none" stroke="black" stroke-width="3" />
    <circle id="frame2_wheel2" class="wheel" cx="360" cy="375" r="15" fill="none" stroke="black" stroke-width="3" />
    <line id="frame2_bike_frame1" class="bike" x1="320" y1="375" x2="350" y2="365" stroke="black" stroke-width="3" />
    <line id="frame2_bike_frame2" class="bike" x1="350" y1="365" x2="360" y2="375" stroke="black" stroke-width="3" />
    <line id="frame2_bike_handle" class="bike" x1="350" y1="365" x2="340" y2="345" stroke="black" stroke-width="3" />
    <circle id="frame2_boy_head" class="boy" cx="340" cy="335" r="8" fill="#ffd1a4" stroke="black" stroke-width="1"/>
    <line id="frame2_boy_body" class="boy" x1="340" y1="343" x2="340" y2="360" stroke="black" stroke-width="2"/>
    <line id="frame2_boy_arm" class="boy" x1="340" y1="355" x2="350" y2="350" stroke="black" stroke-width="2"/>
  </g>

  <!-- FRAME 3: Bike puncture moment -->
  <g id="frame3" class="frame3" opacity="0">
    <set id="frame3_set1" class="anim" attributeName="opacity" to="1" begin="1s;6s" dur="0.5s" fill="freeze" />
    <set id="frame3_set2" class="anim" attributeName="opacity" to="0" begin="1.5s;6.5s" dur="0.001s" fill="freeze" />
    <rect id="frame3_sky" class="background" x="0" y="0" width="512" height="300" fill="lightskyblue" />
    <rect id="frame3_ground" class="background" x="0" y="300" width="512" height="212" fill="palegreen" />
    <!-- Road -->
    <rect id="frame3_road" class="road" x="0" y="360" width="512" height="30" fill="#444" />
    <!-- Boy and bike with punctured wheel (right wheel shows a flat line) -->
    <circle id="frame3_wheel1" class="wheel" cx="350" cy="375" r="15" fill="none" stroke="black" stroke-width="3" />
    <!-- Deflated wheel: a broken circle -->
    <path id="frame3_wheel2" class="wheel" d="M390,375 m-15,0 a15,15 0 1,0 30,0 a15,15 0 1,0 -30,0" fill="none" stroke="red" stroke-width="3" stroke-dasharray="4,4" />
    <line id="frame3_bike_frame1" class="bike" x1="350" y1="375" x2="380" y2="365" stroke="black" stroke-width="3" />
    <line id="frame3_bike_frame2" class="bike" x1="380" y1="365" x2="390" y2="375" stroke="black" stroke-width="3" />
    <line id="frame3_bike_handle" class="bike" x1="380" y1="365" x2="370" y2="345" stroke="black" stroke-width="3" />
    <circle id="frame3_boy_head" class="boy" cx="370" cy="335" r="8" fill="#ffd1a4" stroke="black" stroke-width="1"/>
    <line id="frame3_boy_body" class="boy" x1="370" y1="343" x2="370" y2="360" stroke="black" stroke-width="2"/>
    <!-- A small burst indicator -->
    <polygon id="frame3_burst" class="burst" points="390,375 395,370 400,375 395,380" fill="orange" />
  </g>

  <!-- FRAME 4: Boy stops to inspect the puncture -->
  <g id="frame4" class="frame4" opacity="0">
    <set id="frame4_set1" class="anim" attributeName="opacity" to="1" begin="1.5s;6.5s" dur="0.5s" fill="freeze" />
    <set id="frame4_set2" class="anim" attributeName="opacity" to="0" begin="2s;7s" dur="0.001s" fill="freeze" />
    <rect id="frame4_sky" class="background" x="0" y="0" width="512" height="300" fill="lightblue" />
    <rect id="frame4_ground" class="background" x="0" y="300" width="512" height="212" fill="yellowgreen" />
    <rect id="frame4_road" class="road" x="0" y="360" width="512" height="30" fill="#333" />
    <!-- Bike lying slightly sideways -->
    <circle id="frame4_wheel1" class="wheel" cx="360" cy="375" r="15" fill="none" stroke="black" stroke-width="3" />
    <path id="frame4_wheel2" class="wheel" d="M400,375 m-15,0 a15,15 0 1,0 30,0 a15,15 0 1,0 -30,0" fill="none" stroke="red" stroke-width="3" stroke-dasharray="4,4" />
    <line id="frame4_bike_frame" class="bike" x1="360" y1="375" x2="390" y2="365" stroke="black" stroke-width="3" />
    <line id="frame4_handle" class="bike" x1="390" y1="365" x2="380" y2="345" stroke="black" stroke-width="3" />
    <!-- Boy looking surprised -->
    <circle id="frame4_boy_head" class="boy" cx="380" cy="335" r="8" fill="#ffd1a4" stroke="black" stroke-width="1"/>
    <!-- A simple frown -->
    <path id="frame4_boy_mouth" class="boy" d="M375,343 q5,5 10,0" stroke="black" stroke-width="1" fill="none" />
  </g>

  <!-- FRAME 5: The rain begins as dark clouds form -->
  <g id="frame5" class="frame5" opacity="0">
    <set id="frame5_set1" class="anim" attributeName="opacity" to="1" begin="2s;7s" dur="0.5s" fill="freeze" />
    <set id="frame5_set2" class="anim" attributeName="opacity" to="0" begin="2.5s;7.5s" dur="0.001s" fill="freeze" />
    <!-- Dark sky and rain clouds -->
    <rect id="frame5_sky" class="background" x="0" y="0" width="512" height="300" fill="#708090" />
    <!-- Clouds -->
    <ellipse id="frame5_cloud1" class="cloud" cx="200" cy="80" rx="60" ry="30" fill="#b0c4de" />
    <ellipse id="frame5_cloud2" class="cloud" cx="260" cy="80" rx="50" ry="25" fill="#b0c4de" />
    <!-- Light rain drops -->
    <line id="frame5_rain1" class="raindrop" x1="220" y1="110" x2="220" y2="125" stroke="#add8e6" stroke-width="2" />
    <line id="frame5_rain2" class="raindrop" x1="240" y1="110" x2="240" y2="125" stroke="#add8e6" stroke-width="2" />
    <line id="frame5_rain3" class="raindrop" x1="260" y1="110" x2="260" y2="125" stroke="#add8e6" stroke-width="2" />
    <!-- Ground and road -->
    <rect id="frame5_ground" class="background" x="0" y="300" width="512" height="212" fill="darkseagreen" />
    <rect id="frame5_road" class="road" x="0" y="360" width="512" height="30" fill="#222" />
    <!-- Boy with bike waiting in rain -->
    <circle id="frame5_wheel1" class="wheel" cx="380" cy="375" r="15" fill="none" stroke="black" stroke-width="3" />
    <path id="frame5_wheel2" class="wheel" d="M420,375 m-15,0 a15,15 0 1,0 30,0 a15,15 0 1,0 -30,0" fill="none" stroke="red" stroke-width="3" stroke-dasharray="4,4" />
    <line id="frame5_bike_frame" class="bike" x1="380" y1="375" x2="410" y2="365" stroke="black" stroke-width="3" />
    <line id="frame5_bike_handle" class="bike" x1="410" y1="365" x2="400" y2="345" stroke="black" stroke-width="3" />
    <circle id="frame5_boy_head" class="boy" cx="400" cy="335" r="8" fill="#ffd1a4" stroke="black" stroke-width="1"/>
  </g>

  <!-- FRAME 6: Heavy rain pours down -->
  <g id="frame6" class="frame6" opacity="0">
    <set id="frame6_set1" class="anim" attributeName="opacity" to="1" begin="2.5s;7.5s" dur="0.5s" fill="freeze" />
    <set id="frame6_set2" class="anim" attributeName="opacity" to="0" begin="3s;8s" dur="0.001s" fill="freeze" />
    <rect id="frame6_sky" class="background" x="0" y="0" width="512" height="300" fill="#708090" />
    <!-- Darker clouds -->
    <ellipse id="frame6_cloud1" class="cloud" cx="220" cy="70" rx="70" ry="35" fill="#a9a9a9" />
    <ellipse id="frame6_cloud2" class="cloud" cx="280" cy="70" rx="60" ry="30" fill="#a9a9a9" />
    <!-- Strong rain drops -->
    <line id="frame6_rain1" class="raindrop" x1="240" y1="110" x2="240" y2="130" stroke="#87cefa" stroke-width="2" />
    <line id="frame6_rain2" class="raindrop" x1="260" y1="110" x2="260" y2="130" stroke="#87cefa" stroke-width="2" />
    <line id="frame6_rain3" class="raindrop" x1="280" y1="110" x2="280" y2="130" stroke="#87cefa" stroke-width="2" />
    <line id="frame6_rain4" class="raindrop" x1="300" y1="110" x2="300" y2="130" stroke="#87cefa" stroke-width="2" />
    <rect id="frame6_ground" class="background" x="0" y="300" width="512" height="212" fill="seagreen" />
    <rect id="frame6_road" class="road" x="0" y="360" width="512" height="30" fill="#111" />
    <!-- Boy with bike under heavy rain -->
    <circle id="frame6_wheel1" class="wheel" cx="400" cy="375" r="15" fill="none" stroke="black" stroke-width="3" />
    <path id="frame6_wheel2" class="wheel" d="M440,375 m-15,0 a15,15 0 1,0 30,0 a15,15 0 1,0 -30,0" fill="none" stroke="red" stroke-width="3" stroke-dasharray="4,4" />
    <line id="frame6_bike_frame" class="bike" x1="400" y1="375" x2="430" y2="365" stroke="black" stroke-width="3" />
    <line id="frame6_bike_handle" class="bike" x1="430" y1="365" x2="420" y2="345" stroke="black" stroke-width="3" />
    <circle id="frame6_boy_head" class="boy" cx="420" cy="335" r="8" fill="#ffd1a4" stroke="black" stroke-width="1"/>
    <!-- Little rain splashes near the bike -->
    <circle id="frame6_splash" class="splash" cx="425" cy="380" r="2" fill="#87cefa"/>
  </g>

  <!-- FRAME 7: Boy decides to head home despite the flat tire -->
  <g id="frame7" class="frame7" opacity="0">
    <set id="frame7_set1" class="anim" attributeName="opacity" to="1" begin="3s;8s" dur="0.5s" fill="freeze" />
    <set id="frame7_set2" class="anim" attributeName="opacity" to="0" begin="3.5s;8.5s" dur="0.001s" fill="freeze" />
    <rect id="frame7_sky" class="background" x="0" y="0" width="512" height="300" fill="#87ceeb" />
    <rect id="frame7_ground" class="background" x="0" y="300" width="512" height="212" fill="lightgreen" />
    <rect id="frame7_road" class="road" x="0" y="360" width="512" height="30" fill="#555" />
    <!-- Boy on bike with flat tire still visible, but moving leftwards toward home -->
    <circle id="frame7_wheel1" class="wheel" cx="360" cy="375" r="15" fill="none" stroke="black" stroke-width="3" />
    <path id="frame7_wheel2" class="wheel" d="M400,375 m-15,0 a15,15 0 1,0 30,0 a15,15 0 1,0 -30,0" fill="none" stroke="red" stroke-width="3" stroke-dasharray="4,4" />
    <line id="frame7_bike_frame" class="bike" x1="360" y1="375" x2="390" y2="365" stroke="black" stroke-width="3" />
    <line id="frame7_bike_handle" class="bike" x1="390" y1="365" x2="380" y2="345" stroke="black" stroke-width="3" />
    <circle id="frame7_boy_head" class="boy" cx="380" cy="335" r="8" fill="#ffd1a4" stroke="black" stroke-width="1"/>
    <!-- Determined eyebrows -->
    <line id="frame7_boy_eyebrow" class="boy" x1="375" y1="330" x2="385" y2="330" stroke="black" stroke-width="1"/>
  </g>

  <!-- FRAME 8: Boy arrives home -->
  <g id="frame8" class="frame8" opacity="0">
    <set id="frame8_set1" class="anim" attributeName="opacity" to="1" begin="3.5s;8.5s" dur="0.5s" fill="freeze" />
    <set id="frame8_set2" class="anim" attributeName="opacity" to="0" begin="4s;9s" dur="0.001s" fill="freeze" />
    <rect id="frame8_sky" class="background" x="0" y="0" width="512" height="300" fill="#87ceeb" />
    <rect id="frame8_ground" class="background" x="0" y="300" width="512" height="212" fill="lightgreen" />
    <!-- House appears large now -->
    <rect id="frame8_house" class="house" x="320" y="240" width="150" height="120" fill="#f4a460" stroke="#8b4513" stroke-width="3" />
    <polygon id="frame8_roof" class="house" points="320,240 395,190 470,240" fill="#cd5c5c" stroke="#8b0000" stroke-width="3" />
    <!-- Door -->
    <rect id="frame8_door" class="house" x="385" y="300" width="40" height="60" fill="#654321" />
    <!-- Boy on bike arriving in front of the house -->
    <circle id="frame8_wheel1" class="wheel" cx="280" cy="375" r="15" fill="none" stroke="black" stroke-width="3" />
    <path id="frame8_wheel2" class="wheel" d="M320,375 m-15,0 a15,15 0 1,0 30,0 a15,15 0 1,0 -30,0" fill="none" stroke="red" stroke-width="3" stroke-dasharray="4,4" />
    <line id="frame8_bike_frame" class="bike" x1="280" y1="375" x2="310" y2="365" stroke="black" stroke-width="3" />
    <line id="frame8_bike_handle" class="bike" x1="310" y1="365" x2="300" y2="345" stroke="black" stroke-width="3" />
    <circle id="frame8_boy_head" class="boy" cx="300" cy="335" r="8" fill="#ffd1a4" stroke="black" stroke-width="1"/>
  </g>

  <!-- FRAME 9: Mother welcomes him at the door -->
  <g id="frame9" class="frame9" opacity="0">
    <set id="frame9_set1" class="anim" attributeName="opacity" to="1" begin="4s;9s" dur="0.5s" fill="freeze" />
    <set id="frame9_set2" class="anim" attributeName="opacity" to="0" begin="4.5s;9.5s" dur="0.001s" fill="freeze" />
    <rect id="frame9_sky" class="background" x="0" y="0" width="512" height="300" fill="#add8e6" />
    <rect id="frame9_ground" class="background" x="0" y="300" width="512" height="212" fill="lightgreen" />
    <!-- House remains -->
    <rect id="frame9_house" class="house" x="320" y="240" width="150" height="120" fill="#f4a460" stroke="#8b4513" stroke-width="3" />
    <polygon id="frame9_roof" class="house" points="320,240 395,190 470,240" fill="#cd5c5c" stroke="#8b0000" stroke-width="3" />
    <!-- Door open -->
    <rect id="frame9_door" class="house" x="385" y="300" width="40" height="60" fill="#654321" />
    <!-- Boy standing near door -->
    <circle id="frame9_boy_head" class="boy" cx="300" cy="335" r="8" fill="#ffd1a4" stroke="black" stroke-width="1"/>
    <!-- Mother at door -->
    <circle id="frame9_mom_head" class="mom" cx="410" cy="285" r="10" fill="#ffe4e1" stroke="black" stroke-width="1" />
    <line id="frame9_mom_body" class="mom" x1="410" y1="295" x2="410" y2="315" stroke="black" stroke-width="2" />
    <!-- Mom's open arms -->
    <line id="frame9_mom_arm1" class="mom" x1="410" y1="300" x2="395" y2="310" stroke="black" stroke-width="2" />
    <line id="frame9_mom_arm2" class="mom" x1="410" y1="300" x2="425" y2="310" stroke="black" stroke-width="2" />
  </g>

  <!-- FRAME 10: Mom gives him an ice cream cone -->
  <g id="frame10" class="frame10" opacity="0">
    <set id="frame10_set1" class="anim" attributeName="opacity" to="1" begin="4.5s;9.5s" dur="0.5s" fill="freeze" />
    <set id="frame10_set2" class="anim" attributeName="opacity" to="0" begin="5s;10s" dur="0.001s" fill="freeze" />
    <rect id="frame10_sky" class="background" x="0" y="0" width="512" height="300" fill="#f0e68c" />
    <rect id="frame10_ground" class="background" x="0" y="300" width="512" height="212" fill="lightgreen" />
    <!-- House -->
    <rect id="frame10_house" class="house" x="320" y="240" width="150" height="120" fill="#f4a460" stroke="#8b4513" stroke-width="3" />
    <polygon id="frame10_roof" class="house" points="320,240 395,190 470,240" fill="#cd5c5c" stroke="#8b0000" stroke-width="3" />
    <rect id="frame10_door" class="house" x="385" y="300" width="40" height="60" fill="#654321" />
    <!-- Boy standing inside doorway -->
    <circle id="frame10_boy_head" class="boy" cx="300" cy="335" r="8" fill="#ffd1a4" stroke="black" stroke-width="1"/>
    <!-- Mother handing ice cream -->
    <circle id="frame10_mom_head" class="mom" cx="410" cy="285" r="10" fill="#ffe4e1" stroke="black" stroke-width="1" />
    <line id="frame10_mom_body" class="mom" x1="410" y1="295" x2="410" y2="315" stroke="black" stroke-width="2" />
    <line id="frame10_mom_arm1" class="mom" x1="410" y1="300" x2="395" y2="290" stroke="black" stroke-width="2" />
    <!-- Ice cream cone held by mother -->
    <polygon id="frame10_cone" class="icecream" points="390,290 385,310 395,310" fill="#d2b48c" stroke="brown" stroke-width="1" />
    <circle id="frame10_icecream" class="icecream" cx="390" cy="280" r="7" fill="pink" stroke="red" stroke-width="1" />
  </g>
</svg>

                

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Why Are They Weird?

DrawGPT is runs on an AI that has never actually "seen" an image as embodied AI in its life!

This method of drawing images using raw code is not a great way to draw complex images with lots of structure. It may be able to make photograph quality artwork and professional illustrations with AI but it can fail when using certain types of typography.

Is This ChatGPT?

Yes and no. Same same but different.

ChatGPT runs on the same model that this project uses, so this is like using ChatGPT to generate images, but it is a different instance of the model. This means that the AI is not precisly the same but it is the same quality AI, image generation AI, large language model, and overall AI art that ChatGPT is using and that Chat GPT can draw.

What is the difference? ChatGPT is specifically wired up to be conversational and track a conversation thread across multiple user prompts. Images in ChatGPT using DALL-E 3 are not saved to the Intenet and made available publicly.

In comparison DrawGPT does not remember things from prompt to prompt, each image is a unique image that does not reference any of the images or prompts previously supplied.

Copyright

You can do what you want it's your party.

We humbly ask that you backlink to DrawGPT if you do use our images in any promotion or commercial ways, but it is not required.

At the moment all images & Javascript code generated by this tool under the CC0 License with outrageous added term that the license can be revoked or retroactively changed at any time without warning for any image.

Yes! You can use the images for commercial purposes! And so can DrawGPT.

Images & Prompts Private

Images & prompts may be made made public.

Depending on the situation the prompts themselves are stored internally for research purposes.

Employees at OpenAI and DrawGPT have access to any prompts you submit.

DO NOT SUBMIT PERSONAL INFORMATION.