Monster House Evening Smoke

Monster House Evening Smoke - DrawGPT

Info

Created On: February 9, 2025
Created By: User #0
monster house movie je evening Constance still appears as a normal house as smoke comes out of her chimney.
Bot
A quirky monster house at dusk with animated, looping smoke puffs dancing from its chimney!

AI

Make: openai
Model:

SVG Code

                    <!--

Generated by DrawGPT.
Free, open source, AI generated images in SVG, PNG, and HTML Canvas format.
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Created: 2025-05-16T23:20:52+00:00
-->
<svg id="svgMain_01" class="scene" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"  >
  <title id="title_01" class="title">Monster House Evening Smoke</title>
  <desc id="desc_01" class="description">A quirky monster house at dusk with animated, looping smoke puffs dancing from its chimney!</desc>
  <defs id="defs_01" class="defs">
    <!-- Sky Gradient -->
    <linearGradient id="gradient_sky_01" class="gradient-sky" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#142850"/>
      <stop offset="100%" stop-color="#27496d"/>
    </linearGradient>
    <!-- Roof Gradient -->
    <linearGradient id="gradient_roof_01" class="gradient-roof" x1="0" y1="0" x2="1" y2="1">
      <stop offset="0%" stop-color="#702632"/>
      <stop offset="100%" stop-color="#D81159"/>
    </linearGradient>
    <!-- Wall Pattern Gradient -->
    <linearGradient id="gradient_wall_01" class="gradient-wall" x1="0" y1="0" x2="0" y2="1">
      <stop offset="0%" stop-color="#F4D35E"/>
      <stop offset="100%" stop-color="#EE964B"/>
    </linearGradient>
  </defs>
  <!-- Background Sky -->
  <rect id="rect_sky_01" class="sky" x="0" y="0" width="512" height="512" fill="url(#gradient_sky_01)"/>
  
  <!-- Static Stars (non animated) -->
  <circle id="star_01" class="star" cx="80" cy="60" r="2" fill="white"/>
  <circle id="star_02" class="star" cx="150" cy="90" r="1.5" fill="white"/>
  <circle id="star_03" class="star" cx="300" cy="40" r="2.2" fill="white"/>
  <circle id="star_04" class="star" cx="420" cy="80" r="1.8" fill="white"/>
  <circle id="star_05" class="star" cx="460" cy="30" r="2" fill="white"/>
  
  <!-- Ground -->
  <rect id="rect_ground_01" class="ground" x="0" y="400" width="512" height="112" fill="#464646"/>

  <!-- House Wall -->
  <rect id="rect_house_01" class="house-wall" x="150" y="250" width="212" height="150" fill="url(#gradient_wall_01)" stroke="#aa6c39" stroke-width="3">
    <animate attributeName="opacity" values="1;0.95;1" dur="5s" repeatCount="indefinite" id="anim_house_opacity_01" class="animate-opacity"/>
  </rect>
  
  <!-- House Roof -->
  <polygon id="poly_roof_01" class="roof" points="140,250 256,170 372,250" fill="url(#gradient_roof_01)" stroke="#7f1d1d" stroke-width="3">
    <animateTransform attributeName="transform" type="rotate" additive="sum" values="0 256 250; 2 256 250; 0 256 250" dur="5s" repeatCount="indefinite" id="anim_roof_01" class="animate-rotate"/>
  </polygon>
  
  <!-- Chimney -->
  <rect id="rect_chimney_01" class="chimney" x="320" y="180" width="20" height="50" fill="#5C4033" stroke="#3b2f2f" stroke-width="2">
    <animate attributeName="x" values="320;322;320" dur="5s" repeatCount="indefinite" id="anim_chimney_x_01" class="animate-chimney"/>
  </rect>
  
  <!-- Windows -->
  <rect id="rect_window_left_01" class="window" x="175" y="280" width="40" height="40" fill="#ffffff" stroke="#333333" stroke-width="2">
    <animate attributeName="opacity" values="0.8;1;0.8" dur="5s" repeatCount="indefinite" id="anim_window_left_01" class="animate-window"/>
  </rect>
  <rect id="rect_window_right_01" class="window" x="297" y="280" width="40" height="40" fill="#ffffff" stroke="#333333" stroke-width="2">
    <animate attributeName="opacity" values="0.8;1;0.8" dur="5s" repeatCount="indefinite" id="anim_window_right_01" class="animate-window"/>
  </rect>
  
  <!-- Door -->
  <rect id="rect_door_01" class="door" x="240" y="335" width="32" height="65" fill="#552200" stroke="#331100" stroke-width="2">
    <animate attributeName="y" values="335;333;335" dur="5s" repeatCount="indefinite" id="anim_door_01" class="animate-door"/>
  </rect>
  <circle id="circle_door_knob_01" class="door-knob" cx="267" cy="367" r="3" fill="#cccccc">
    <animate attributeName="opacity" values="1;0.5;1" dur="5s" repeatCount="indefinite" id="anim_knob_01" class="animate-door-knob"/>
  </circle>
  
  <!-- Smoke Group -->
  <g id="group_smoke_01" class="smoke-group">
    <!-- Smoke Puff 1 -->
    <circle id="circle_smoke_01" class="smoke" cx="330" cy="170" r="6" fill="#cccccc" opacity="0.8">
      <animateTransform attributeName="transform" type="translate"
          values="0,0; 0,-20; 0,0" dur="5s" repeatCount="indefinite" begin="0s" id="anim_smoke_transform_01" class="animate-smoke-transform"/>
      <animate attributeName="opacity" values="0.8;0.4;0.8" dur="5s" repeatCount="indefinite" begin="0s" id="anim_smoke_opacity_01" class="animate-smoke-opacity"/>
    </circle>
    <!-- Smoke Puff 2 -->
    <circle id="circle_smoke_02" class="smoke" cx="335" cy="175" r="5" fill="#bbbbbb" opacity="0.8">
      <animateTransform attributeName="transform" type="translate"
          values="0,0; -5,-20; 0,0" dur="5s" repeatCount="indefinite" begin="1s" id="anim_smoke_transform_02" class="animate-smoke-transform"/>
      <animate attributeName="opacity" values="0.8;0.4;0.8" dur="5s" repeatCount="indefinite" begin="1s" id="anim_smoke_opacity_02" class="animate-smoke-opacity"/>
    </circle>
    <!-- Smoke Puff 3 -->
    <circle id="circle_smoke_03" class="smoke" cx="340" cy="180" r="4" fill="#aaaaaa" opacity="0.8">
      <animateTransform attributeName="transform" type="translate"
          values="0,0; 5,-20; 0,0" dur="5s" repeatCount="indefinite" begin="2s" id="anim_smoke_transform_03" class="animate-smoke-transform"/>
      <animate attributeName="opacity" values="0.8;0.4;0.8" dur="5s" repeatCount="indefinite" begin="2s" id="anim_smoke_opacity_03" class="animate-smoke-opacity"/>
    </circle>
  </g>
  
  <!-- Additional Decorative Trees -->
  <g id="group_trees_01" class="trees">
    <polygon id="poly_tree1_01" class="tree" points="50,400 70,320 90,400" fill="#2a5934" stroke="#1f4d2b" stroke-width="2">
      <animateTransform attributeName="transform" type="translate" values="0,0; 0,2; 0,0" dur="5s" repeatCount="indefinite" id="anim_tree1_01" class="animate-tree"/>
    </polygon>
    <polygon id="poly_tree2_01" class="tree" points="450,400 470,330 490,400" fill="#2a5934" stroke="#1f4d2b" stroke-width="2">
      <animateTransform attributeName="transform" type="translate" values="0,0; 0,2; 0,0" dur="5s" repeatCount="indefinite" id="anim_tree2_01" class="animate-tree"/>
    </polygon>
  </g>
  
  <!-- Grass -->
  <g id="group_grass_01" class="grass">
    <path id="path_grass_01" class="grass-blade" d="M0,400 Q10,390 20,400 T40,400 T60,400 T80,400 T100,400 T120,400 T140,400 T160,400 T180,400 T200,400 T220,400 T240,400 T260,400 T280,400 T300,400 T320,400 T340,400 T360,400 T380,400 T400,400 T420,400 T440,400 T460,400 T480,400 T500,400 T512,400" fill="none" stroke="#3d5a34" stroke-width="2">
      <animate attributeName="stroke-dashoffset" from="0" to="20" dur="5s" repeatCount="indefinite" id="anim_grass_01" class="animate-grass"/>
    </path>
  </g>
</svg>

                
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